Scuba Guides source note. This lesson is based on the older Scuba Guides and the supplied source archive. It is an independent community clarity rewrite, not an official GunZ publication; mechanics are not verified for the current Steam/remaster client.
Lesson content
In here you’ll find every move in gladiator. Learn them all as they all have a time and place. Except TBFLY. The source treats this as a situational legacy option rather than a core skill. I’ve included the full name and common Acronym next to it.
Butterfly (Bfly/BF)
Jump > Dash > Slash > Block
Double Butterfly (DBF/DBfly)
Jump > Slash > Block > Dash > Slash > Block
Triple Butterfly (TBF)
Jump > Slash > Block > Slash > Block > Dash > Slash > Block
Ground Slash (GS)
Slash > Block
Double Ground Slash
Slash > Slash > Block
Void Slash (VS)
Slash (Hold) > Slash (Hold) > …
Void Block
Block > Block > Block….
Block Rush
Dash > Uppercut + Block
Block Launch
Dash (Hold Optional) > Uppercut + Block > Jump
Sword Launch
Slash > Dash exactly when the slash reaches furthest point and begins to go back to initial spot. - Will cause you to slide instantly. Optionally Jump after Dash.
Light Step (LS)
Jump > Dash > Slash > Dash
Double Light Step (DLS)
Jump > Slash > Dash > (Dash) > Slash > Dash
YoYo Butterfly
Yoyo (Dash at the top of your jump when your leg kicks your butt) > Block
Static Movements
Any movement that has a dash in it, you can remove the dash and it will become a Static Variant of the movement. I.E. A Static Butterfly is Jump > Slash > Block.
Gear Movements (Add G before acronym. I.e GBF = Gear BF)
Any movement with a dash in it, move it past the slash to create a Gear variant of the movement. I.E. A Gear Butterfly is Jump > Slash > Block > Dash or Jump > Slash > Dash > Block.