Reference layer

Learn the language.

A compact glossary for the terms, abbreviations, and mental models used throughout the guide.

AOE

Area of effect: the space a massive can damage.

Bfly

Butterfly: Jump → Dash → Slash → Block.

Flinch

The brief hit reaction that shifts a player one step in the hit direction.

iFrame

An invincibility frame or short invulnerable timing window.

Massive

A charged sword attack with a distinct windup, charge, and release window.

Recoil

The defensive hit reaction caused by striking into a block shape.

Zone

The position and range in which an attack, defense, or movement is effective.